BsLeNuL Notes! You can view this in proper format at the following link! https://www.reddit.com/comments/96jlb6 This is still a WIP and it's mostly for testing purpose! Every feedback/suggestion is more than welcome! Download link at the bottom. Also, I'm not a professional scripter or anything, I'm pretty sure the script can be cleaned up a bit and I won't be able to do miracles, so you'll still have to prepare the WHDLoad.hdf file and the games yourself :D Hey everyone! I made a new Amiga bin file to make things a little bit easier for users, basically you won't need to copy the template and edit it with the correct path every time (the path seems to be a real issue for a lot of people!): Install PUAE and/or UAE4ARM. Install the autouae.hmod, it will transfer the new bin file and the templates to your console. Rename your bios files, insert the needed ones in WHDLoad.hdf and create your game .hdf file (check the excellent tutorial from qclart, Patton and KMFD also made some Amiga videos!). Put kick31.rom and WHDLoad.hdf files in /etc/libretro/system (use FTP or a "bios installer" hmod). Now forget the "copy, edit and add the .uae template" part and simply add the .hdf file of the game to hakchi CE! Uncheck "Compress". Change the beginning of the command line by /bin/autouae, by default it will load the OCS template and use PUAE as core, if you need to change: -to run the game with PUAE and the AGA template add --aga to the command line, e.g. /bin/autouae /var/games/CLV-TEST/game.hdf --aga -to run the game with PUAE and the lowAccuracyOCS template add --lowocs to the command line, e.g. /bin/autouae /var/games/CLV-TEST/game.hdf --lowocs -to run the game with UAE4ARM add --uae4arm to the command line, e.g. /bin/autouae /var/games/CLV-TEST/game.hdf --uae4arm Export/sync! P.S: The games will appear as PX68K games when adding in hakchi CE, if you're sorting games by systems like I do, simply right click > Select emulation core..., check Show All, select Commore Amiga and hit Apply :) OPTIONAL ADVANCED STUFF (but heh, if you're doing Amiga on S/NESC, you'll be fine! :D) Templates: I included all the templates made by the awesome /u/qclart so far! You can change the template used by adding --template followed by the template filename (extension included). If you want to add your own templates, put them in /etc/libretro/system/amiga_templates. If you add new templates, avoid spaces or any special characters, underscores are fine. For games that requires a specific WHDLoad.hdf file, after adding the game in hakchi CE right click > Show in Windows Explorer and put the modified WHDLoad.hdf here before sync/export. 2 examples: You want to use the Shadow of the Beast template: /bin/autouae /var/games/CLV-S-CHUEA/SotB.hdf --template shadow_of_the_beast.uae. You want to use your own template for Agony and use UAE4ARM: /bin/autouae /var/games/CLV-S-MCSHD/Agony.hdf --uae4arm --template agony.uae. I also made some options possible to be changed directly from the command line: --chipset will change the chipset value. --cpu will change the cpu_type value. --res followed by "min" or "max" will change both gfx_width and gfx_height values to 320x256 and 724x566 (PUAE only). --mem will change the fastmem_size value. --framerate will change the gfx_framerate value. --fastcopper will change the fast_copper value (UAE4ARM only). A random example of what it can look like in hakchi CE: /bin/autouae /var/games/CLV-TEST/game.hdf --chipset ecs --cpu 68020 --res max --mem 8 --framerate 2.